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Why We Should Be Concerned About OSRS's Future

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Two things right off the bat. This post will be long. My apologies, please try to keep with me. Although this post is extremely critical of recent changes to RuneScape gold -- actual and proposed -- I wish to stress that I am thankful for all the hard work Jagex employees have set into RuneScape. I love efforts and your enthusiasm. However, the hard work of Jagex doesn't obviate certain concerns I have for the future of RuneScape. As a community we should be VERY concerned with the suggested slayer upgrade. Not just because of the upgrade itself, but what it means for future development choices.

I fear Jagex has lost sight of what OSRS is; that is concerning from the company that gave EOC to us. Since the Reddit community is aware, there has been backlash against the Slayer update. Criticisms have concentrated on a plethora of issues, but perhaps the largest is that using the 15% damage/accurate bonus of the Slayer Helmet into a boss-only Slayer Master, would be exceptionally overpowered and would forcefully shift the entire PvM meta.

Rather than tackle this foundational issue -- that this update is too large, too meta-shifting, too much of a buff -- Jagex, at a tone-deaf reply, has focused on smaller"concessions" (more about this later). Jagex's approach is not malicious by any stretch, but it is an illustration of"dropping the forest for the trees" This upgrade can't and shouldn't be viewed as a series of proposals to be looked at in vacuum.

Well, let's think more foundationally: what is OSRS? OSRS is significantly more popular than RS3 as most are aware. There are a lot of reasons for this, however, most fundamentally, it comes to nostalgia (for youth ); and a series of exceptionally unpopular changes in RS3. The changes include notably EOC, trade removals and wilderness, as well as a push towards Microtransactions, EzScape, and DailyScape. In other words, the success of OSRS can be read as a backlash against RS3: and, more specifically, a backlash against many modifications.

It's unsurprising that at OSRS Jagex has polled many of the most critical changes that are in-game. They want to avoid. Given the backdrop of the failures of RS3, I write to remind we need CONSERVATIVE updates, which don't basically change RuneScape. Mind you, that does NOT mean"no new updates." New content is required to maintain RuneScape fresh and individuals. People are weary of new content that lacks an old-school sense: content that's too overpowered and. The Slayer that is proposed update ventures into this land.

Indeed, in its own website post, Jagex describes just 1 part of the suggestion as:"This sounds mad strong, right? That's as it's." Developers need to be weary that they are presiding over a fanbase which is weary of big changes. The Slayer proposal is a change. This seems lost on Jagex, that has been extremely disheartening. I will not go into much detail with all the proposed slayer modifications, as those have been covered with criticisms throughout this forum. However, I want to reiterate my issue isn't with any 1 proposal in vacuum; it is about the nature of the change.

The issue here is that this change is too meta-shifting and too strong. It runs afoul of why players prefer OSRS over RS3 of the principles. The Slayer Helmet is the offender. The PvM bossing meta alters. Sure, in specific instances, a player may wish to farm a boss off-task, let's say for motives. But outside of this? This slayer master offers an and leveling-method. For all those worried about"EZSCAPE," -- which remains one of the biggest criticisms of all RS3 -- that is a bad offender.

The 15 percent damage/accuracy bonus doesn't just allow for more kills each hour, it enables players to bypass certain boss mechanisms, save on gear, and to perish less; the rewards are more than the usual 15% enthusiast to bossing, as they are multiplicative. None of this even cites task storage, divine reliquary (nerfing GWD), or boss teleport scrolls, all which further buff the player and simplify the material.

As much as the participant base loves Slayer, people don't want a skill to be revolved around by PvM. I don't wish to feel like I am missing out because I do not wish to grind supervisors via slayer. The issue with this upgrade is OSRS Gold For Sale that this slayer master is SO OVERPOWERED it is going to put a good deal of people into this embarrassing,"fear of missing out" situation. In this sense, it is meta-shifting. And with that meta-shift, there are concerns, articulated all-over this discussion, that link to over-crowding along with the market. Given the curt dismissal of those concerns of Jagex, I am not convinced they have thought through the implications of the meta-shift.

posted Sep 6 in General by Amerzone

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