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Guess it is for the better because it is the basic PSO formula

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Its better to not be an Open world to Phantasy Star Online 2 Meseta tell the truth, remember how Maplestory great maps were hogged by Top level gamers and AFK Vacuum Meso Farming bots, or what about Hackers vacuuming the mobs and the World Bosses to an unreachable area players can't access without the clip hacking out of boundaries and that bot simply kill them all in a minute and loot it all, and market them to the Player Shop for exorbitant costs for Meseta to sell RMT from? I wouldn't mind a Pawn, such as Dragon's Dogma, that learns from you as you play together.

Im so happy about the outfits! And the way that the games coexist with all the block-like system! Not the biggest fan of how there seems to be two completely distinct body meshes for style, and it cannot be mixed and matched. No matter very happy with how this is playing out. Maybe due to New Genesis's Physique Character is likely having extra details such as Skin Lustre and Moving Finger animations that must not be transferred over to PSO2 base game, The only desire I had is that a single day, they would patch every fashion to become mix and mash potential, like for instance, utilizing a CAST arm in NGS while the other parts are PSO2 parts to keep the palms moving .

Yeah it definitely has to do with basically distinct body projection about the new outfits, along with insufficient resources (time and money) to upgrade rigs on current outfits. Contemplating everything Sega is doing in the pictures overhaul, there is no way this restriction would be set up if it had been a simple fix. And there a quite a lot of outfits, especially on JP side. I truly hope they just slowly update clothing over time especially the exclusive ones from the product codes and collabs. I would not mind if they make them in another NGS scratch if it is going to incentivize them to do this. This is actually nice. Especially Collaboration outfits and layered wear (Half-Life, Persona, Anime Collabs, etc). I can understand them do it right away given all of the NEW NGS stuff they'd wish to promote, but I'm hoping I don't have to double down on state,"Classic" Exagia Arms and"NGS" Exagia Arms, or items like"Classic" Duskwake Regalia set and an"NGS" Duskwake Regalia set just to possess moving fingers.

I've worked in the industry in the past and rigging palms up isn't hard work, the matter is how many costume things would have to be altered without a monetary justification. Plus giving folks fully working things with all the benefits (on what is basically a brand new game) would deincentivise players purchasing the"new" stuff. Yeah. They already release across the years the very same outfits (sky/night/blue/gv/b/etc.) However, with recolors and sell them as new instead of giving us the ability to recolor them openly. And the ones that you could recolor costs exchanging scratch things to get a color overhaul.

Personal speculation: PSO2 is being ported into the NGS engine to keep players occupied involving NGS content releases. No new content will be published to it outside of cosmetics, of which will all be obtained/ported from NGS events/scratches to get people to perform that. It is going to be removed after a couple of cheap PSO2 Meseta years after all the players have migrated and the only individuals in the PSO2 blocks are diehards holdouts/nostalgia.

posted Oct 31 by Mmoruki

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This post may contain Amazon affiliate links. Today Sega had information to share regarding the Western version of Phantasy Star Online 2, showing content that hopefully will make it over to the west down the line. We get to see three trailers showcasing content coming in the upcoming upgrades (you can see all of them below, set the ideal time within the livestream), and on top of this, Sega announced more collaborations.

In mid-October, fans will be able to enjoy content from Studio Trigger's popular anime series SSSS. Gridman, which you may see in the next trailer below. This will arrive at the Japanese version of the game in November 2020. Right now, no pictures or videos have been provided. A couple of days ago, we noticed that the western version enjoyed a"strong start" and that it handed one million gamers.

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