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Since this is a PvP world pure not only a BH pure

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I want to find RuneScape gold this much money in 240 hours, 300 being the maximum. Please dont suggest I struggle green dragons, they are overly crowded now adays. Ps: The oak logs would be utilized to make pine larders, and the limestone bricks could be produced into rock fireplaces. Also, I am looking for money making construction and methods raising methods only!

I'm a level 70 with the subsequent battle stats: Strength-66(34k xp into adv to 67)/70. Attack-54(5k xp to adv to 55)/60. Defence-52(9k xp to adv into 53)/60. Hitpoints-59(16k to adv to 60)/60. Range-too low to state. I struggle in the following equipment: Rune ful helmet. Rune platebody. Saradomin platelegs. Rune scimitar (I have baxe, 2h, dagger also ). Rune kiteshield. Rune gauntlets(charged). Explorers ring . Amulet of strength. Money:276k. What if I kill to achieve my goals?Will I must take a pal?Will I want food? If yes, what type? Thank you for your time,

Since this is a PvP world pure not only a BH pure I felt it belonged in here since the PvP worlds are not a mingame as such. Right well in the moment my primary account is stuck at F2P for the moment except to pass the time that I thought I'd return to an accounts (pure) I made while the wildy was there fairly after BH arrived and am looking about beginning with with the addition of PvP worlds. Oh and if you are wondering it's the lamest name. Names I'd. Skill - Current/Goal. Attk - 40/40. . Def - 5/5 (Don't ask me why I got 5 def. Made acc. Range - 38/40 (Currently training to 40 now. Shouldn't take long.) . HP - 44/Whatever it ends up at.

Both Prayer and Magic still level 1. Equipment I plan to PK in. Complete Steel Helm. Str Ammy. Steel Plate. Steel Kite. Rune Scimmy. Green d'hide chaps. SoS Boots. I'd also like some basic advice one how to PK with this OSRS Money set up and these levels. Str too low for Rune 2h KOing? Use any range at all? Suggestions, comments and ideas all welcome.

posted Nov 27, 2020 by Sunxuemei

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An investment in a Real world advertising budget to RuneScape gold address the issues I raised & (hopefully) bring in a new generation of gamers, or return of the ones that have left & may visit":thats exactly what it is like now?" Could solve the guaranteed monthly cash flow problems. Television, game & print shop advertisements on a large international basis wont be cheap though. Whether this hasn't occured since the budget is genuinely that tight, then they want to correct the match (bots) before proceeding ahead or they simply cba to spend the money is guesswork. My preference: Twist the SOF back to free spins only, & put some thought to a marketing section - theres just so much cash you can get out of the (relative) few who really do play, but theres a world full of fresh pockets out there if you tell them just where to come.

I really don't like how the wilderness will be all single or all multicombat. All skillers will go to solitary, making the multicombat worlds vacant except maybe for a couple of big clans that waste hours searching for each other. The wilderness how it's right now is nice. Yes. Right now the wilderness is poor, this will make it even worse. There's no point in visiting a multi battle world in case your skilling.

Once the wilderness was during its peak in action, there was some thing like a food chain. Trainers and single individual pkers were searched by small, unorganized multiple player classes (teams), little organized clans hunted the teams, and bigger coordinated clans hunted the small clans and every other. Right now, there really are not any coaches (there are different places to mine rune today and I'm not even certain if the boneyard is still about ), so the activity has truly died. In freeplay in which I play, even the deep jungle is most likely as safe as many the other areas in the freeplay world. Jagex tries to help clans by creating clan support material like citadels and clan chats. However, if they are really interested in helping clans they should concentrate on improving wilderness activity. Put incentives for people like trainers to venture outside in the wilderness (for instance, experience rewards and maybe more training areas).

And knock out these single battle wilderness worlds. Either leave the wilderness as it's with single battle zones or induce single combat pkers to use another PvP area. It's a simple, common sense idea really and will probably benefit the clans and the wilderness greater than any clan support update has. I understand that had little to do with the authentic new battle system but I needed to find that out. Being a freeplayer, I can only access a small portion of the Runescape Map, therefore this does not really disturb me. But I was looking at the map now and noticed how little real land has been added to the mainland in the past eight(?) Years approximately. This is because there's actually no room for expansion. Most of the mainland is surrounded with water right now and Jagex appears not to need to reverse their programming by getting rid of the water and placing land over it. They've been able to go around this water barrier using islands to insert new material, but they could only do so for so long without sacrificing the feeling of rs3 gold a mainland.

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ALTERNATIVE MINING METHODS. Although RuneScape gold methods stated above would be the fastest concerning experience speed, they may be not optimal because of click intensity and cash waste. Happily we have more methods covering other spheres of mining.

LEVELS 1-15 PURE ESSENCE. If you have completed quite short and very easy Rune Mysteries quest which is required for this system, you'll be teleported to the special mine where you can dig Runestones. This is quite AFK friendly method ever since your supply rock will never come to an end. New players frequently use this procedure to produce first pieces of gold on their own journey. Banking requires teleporting out to a Varrock and running to the eastern bank that takes some time. If you don't require this little bit of money it's better to just shed those runes on the floor optimizing experience profits.

LEVELS 30-99 MOTHERLODE MINE. This is one of the most common procedures of training Mining skill because it's very AFK-able while being profitable at the same moment. At lower levels mining there might not look as great as mining Iron however the moment you unlock Prospector Outfit experience rates rise by quite a bit. There is also an extra location with more ores which may be unlocked by paying 100 gold nuggets. This requires level 72 to do and is worth doing.

This is best exp option to people who don't wish to perform 3 tick Mining in Granite Quarry. By doing this minigame players may earn a fair quantity of experience. To enter you want to have 150 kudos using Varrock museum and Bone Voyage pursuit completed. You can locate it underneath Fossil Island dungeon and if you want to make the most of your experience profits we suggest that you watch guides as it is not such a simple minigame.

MAKING PROFIT ON MINING. After level 40 you can head to Shilo Village at which in the north-west corner you may find Gem Rock. Those can be mined to acquire various Gemstones from them. This is quite a rewarding method since Red Topaz is quite pricey. While mining for gems you need to be able to get around 300k+ gain an hour. Keep in mind that wearing Amulet of Glory while mining Gemstones raises the OSRS Money opportunity to receive them.

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War banners are cool. To the point they've been neglected since discharge they don't even wield, although they had been a fashionscape secure for skillers in the previous days. First and foremost thank you for taking the time. Is the feminine character model. Since Solak came out I've been amazed on the quality of Merethiel's NPC the standard of it is far above what OSRS Gold players are use to. If you could make our players look like this you would attract a lot of female players old and new. I only think to maintain RuneScape up with all the best internet mmos, individuals will want to see a nicely designed player model rather than something that looks like tomb raider.

Female model literally uses the male version and it seems *horrible *, and most recent outfits are bulky and boxy. The textures are incredible, though - it's just the recycled models that are boxy. Once you attempt to mix and match A good deal of the new armor sets are REALLY bulky in areas and don't play nice. Especially on females, stuff such as the Equis armor has HUGE plates around the shoulders and waist, but extremely slender limbs which produce the character seem as though they're trying to wear something a few sizes too big, while the sheratan set is a great example of something that you could reasonably combine with other armor sets (Color/material fitting apart ).

RuneScape includes a theme? Proceed to Lumbridge and then to the crafting. When you do that, look around at the world. If there's any theme that comes from it would be"theme park". There's so much different stuff there the just doesn't fit. Giant portals at a swamp for a hidden town searching next to NPCs. Giant tower between two towns. Another giant portal site with lots of clutter around. The transitions are extremely abrupt also.

The death of Guthix has been the transition from mostly grounded medieval RPG to enormous bombastic dream elements and, while plot-wise it does work with his death bringing back the gods and all, the worldbuilding has been increasingly of an abysmal mess ever since. Dwarf Cannon came out in'03. Cave Goblin electricity was canon because'07. To be blunt, this"mostly grounded medieval" RuneScape Gold you talk of hasn't existed for the majority of RuneScape's life.It used to be (largely ) thematic, but then at some point they simply said"fuck world building" and, like you said, turned it into a theme park. More information please visit

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Hey , Iv'e got a RS3 gold funny story to tell you about my own ban experience. A number of you will laugh a number of you may feel bad idk haha whatever. So I got a 24 hour prohibit the other day and that I was pretty mad about it since I didn't believe I did anything wrong. I was noted for botting and the banning was a minor macroing ban. Either way I don't even know how to bot lmao. I figured I wont bother appealing it because it was just a day so I went on with my organization.

The following day I get on and detect that my lender is messed up. . .YES JAGEX eliminated many of my precious items as punishment... actually an incredible amount. I was angry but what can I really do. . . .is now 97. . .my 90 mining is 89 and all my other stats are down at least two levels. . .except thief... thats still 99,... currently im absolutely furious.

Guess I have a lot of work to perform. . .anyways ultimately the 3rd thing that they did that was probably the thing that pis*&Id off the most is that my whole bank account was rearragned and no more in order. . .OCD kicked . . .they dont even know how long that required me to set up lmao! Guess I have a great deal of work ahead of me. Either way... only the fact that there is bots upsets me because that's the main reason this all occurred. Comment out if out of all of the punishments..the reality that the whole bank was rearranged would pis* off you the most!

SCENARIO: Sudden changes are occurring in Jagex headquarters. Activity amounts are low, there is discontent among the active players, and the staff has run out of ideas. In order to bring the game back to its former glory in middle school campuses throughout the Earth, Jagex fires the current head of Runescape and makes the decision to hire you for that position.

You are currently the head of a huge multiplayer game and have increased sway. There is a problem however: what do you need to do? If I were the thoughts of Runescape I'd confess not only is Runescape fighting but the genre is struggling (see World of Warcraft for example). However, one such match is going strong and that is League of Legends. I wouldn't copy what League of Legends is performing but try to OSRS Money check at several things you can learn from that match.

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Didn't they say they Nook Miles Ticket are removing'race' for next entries because iT wAs rAcIsT? I don't understand about D&D but I have always been a fan of Warhammer Fantasy RPG and I swear to god in the previous rulebook they say'species' instead of'races' like in last edition, wtf is wrong with everything.They removed racial bonuses at the latest rule book. You select your own now so you can be a powerful elf or a smart orc.

They did not even eliminate racial bonusesthey gave you the option to alter them if you would like.

The thing is, people might have been doing this anyway, but it's in the official rules for 5e. If people don't desire bad orcs, they could just not have evil orcs in their effort, it's so simple.I hear Not Another D&D Podcast and their campaign two exists in a universe where interbreeding has been a thing for millenia, therefore that there are no"races". Every being is a great number of different racial aspects.

For player characters it allow the players pick one racial"class" while having their character look however the want, and all beings are very"human-monster hybrid".

Eg. Emily's PC, Fia, is portrayed as being violet skinned and fanged, marginally"orcish" in her face however long and gangly elven body type. She uses the racial stats of Vedalken. It's a mishmash of different descriptions which works great having a"look how you want, but employ a race's features".

It's also an optional rule. I personally think it is a little OP since you can chose a feat on every race (a feat is basically like a talent and some are extremely strong), but in the long run it is to create your character more elastic once you want to play with an Orc Wizard f.e. and do not have much use for your bonus strength.It's more fun because you can play some other race as any class but it makes races just another Buy Nook Miles Ticket<br/> piece of fluff information that you inform your party once and they then overlook the whole game their magician is a half-orc.