An investment in a Real world advertising budget to RuneScape gold address the issues I raised & (hopefully) bring in a new generation of gamers, or return of the ones that have left & may visit":thats exactly what it is like now?" Could solve the guaranteed monthly cash flow problems. Television, game & print shop advertisements on a large international basis wont be cheap though. Whether this hasn't occured since the budget is genuinely that tight, then they want to correct the match (bots) before proceeding ahead or they simply cba to spend the money is guesswork. My preference: Twist the SOF back to free spins only, & put some thought to a marketing section - theres just so much cash you can get out of the (relative) few who really do play, but theres a world full of fresh pockets out there if you tell them just where to come.
I really don't like how the wilderness will be all single or all multicombat. All skillers will go to solitary, making the multicombat worlds vacant except maybe for a couple of big clans that waste hours searching for each other. The wilderness how it's right now is nice. Yes. Right now the wilderness is poor, this will make it even worse. There's no point in visiting a multi battle world in case your skilling.
Once the wilderness was during its peak in action, there was some thing like a food chain. Trainers and single individual pkers were searched by small, unorganized multiple player classes (teams), little organized clans hunted the teams, and bigger coordinated clans hunted the small clans and every other. Right now, there really are not any coaches (there are different places to mine rune today and I'm not even certain if the boneyard is still about ), so the activity has truly died. In freeplay in which I play, even the deep jungle is most likely as safe as many the other areas in the freeplay world. Jagex tries to help clans by creating clan support material like citadels and clan chats. However, if they are really interested in helping clans they should concentrate on improving wilderness activity. Put incentives for people like trainers to venture outside in the wilderness (for instance, experience rewards and maybe more training areas).
And knock out these single battle wilderness worlds. Either leave the wilderness as it's with single battle zones or induce single combat pkers to use another PvP area. It's a simple, common sense idea really and will probably benefit the clans and the wilderness greater than any clan support update has. I understand that had little to do with the authentic new battle system but I needed to find that out. Being a freeplayer, I can only access a small portion of the Runescape Map, therefore this does not really disturb me. But I was looking at the map now and noticed how little real land has been added to the mainland in the past eight(?) Years approximately. This is because there's actually no room for expansion. Most of the mainland is surrounded with water right now and Jagex appears not to need to reverse their programming by getting rid of the water and placing land over it. They've been able to go around this water barrier using islands to insert new material, but they could only do so for so long without sacrificing the feeling of rs3 gold a mainland.