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The Impact Of Augmented Reality In Education

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Augmented Reality In Education: What's The Real Impact?

Wondering why your students are inattentive in your class? The answer may be that they are bored with your traditional ways of teaching. As per the recent report by Harvard GSE, the student's engagement is dropping each year because institutes focus on standardized modes of teaching.

The Impact Of Augmented Reality In Education

Ever noticed how easily kids get distracted by smartphones and tablets? Imagine what if we can leverage these devices for the good?

We all know that we remember better what we see instead of what we listen or mug up. Augmented Reality is proving this fact. With AR apps a 3D view is helping the students to understand better. Still, there are educators who believe that technology is ruining our generation. We can’t stop kids from using smartphones but we can make sure they are not wasting their lives because of technology.

5 Reasons Why AR Apps Are 'A Must' For This Generation's Students

1. A Better Explanation Of Complex And Abstract Concepts

There is no doubt that your students will understand the concept better when they will visualize it in reality. Especially for the difficult topics, students will get to learn quickly with 3-dimensional model representations.

2. Elevated Student Engagement

AR learning provides a gamified approach towards learning; which makes the lessons fun. As a result, it serves a positive impact on the students and keeps them engaged.

3. No Extra Tools Required

Today, 95% of teens own a smartphone. This can be used for constructive results as well. Parents and teachers don’t have to spend extra on buying tools for interactive learning and teaching.

4. Practical Knowledge

Students can perform practical without any physical need for lab equipment. This is mainly helpful for professional courses like medical and engineering. Students don’t have to operate a patient practically and still can learn the process.

5. Accessible Learning

With AR apps the users can learn anytime and anywhere from their smartphones. It is the best way to replace paper books, posters, huge physical models etc.

Popular Augmented Reality Apps

Educators around the globe have already adopted Augmented Reality in their teaching process. App store and Play store are flooding with AR apps for education. Students are responding to these apps in an optimistic manner. Here are the best Augmented Reality education apps; categorized for kids, students and self-learning.

AR Apps For Kids

1. AR Flash Cards

Students just have to scan the flashcards from their smartphones and the alphabets, and its explanations come to life.

2. Bugs 3D

Kids can learn more about insects and bugs; the app will illustrate descriptions and images to play for the kids.

3. Mathalive

The app helps the kids in grasping counting and number identification skills.

AR Apps For Teens

1. Anatomy 4D

Students can see 3D models of the human body when scanned through the camera of the smart device.

2. AugThat

The app explains the core topics from subjects like Geography, Maths, and Science in 3 dimensions. The app also has a dedicated course for students with special needs.

3. Arloon Plants

The best app to learn practically about various species of flora around the world. The app allows the students to learn about the structure and parts of a plant as well as they can witness the growth and movements.

AR Apps For Self Learning

1. Google Translate

The most practical way to learn a foreign language. Google Translate allows users to scan any written text via their smart device, and it will translate it in real time.

2. Starwalk

Anyone can learn about the stars and the constellations in the sky. By pointing the camera towards the sky the app will show all the details.

3. Aurasma

This app allows students to build their own AR experiences. Students just have to create their own triggers on the web version with Aurasma Studio.

The Scope Of Developing Education Apps

There is no doubt that education apps should be free for the users/students but that can’t stop you from earning. You can still opt for monetization methods like premium versions, advertisements etc. Education industry still has scope for more interactive Augmented Reality apps. If you are an educator, then you can think of something which your students need or they are bored to study the most. Then, you can build an app for that problem.

Over To You!

The education sector needs technology adaptation in order to keep the engagement levels high. Augmented Reality is the best way to do this. Αll you have to do is implement BYOD in your classroom and print AR worksheets or lessons. You will see the difference in the interest of the students towards learning. If you are already using AR in your teaching methods, then I would love to know about your experience. Comment below the results you have achieved after implementing Augmented Ρeality apps or any latest technology in your teaching.

posted Mar 7 by Darareaksmey

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+2 votes

Classroom learning as we know it is undergoing change at an unprecedented rate. Technology has made its way to the classroom, increasing the engaging and interactive elements that many students are benefitting from. Students today are already familiar with various technologies, which is why computerized tools and apps make sense in a classroom setting. One study among marketing students has shown that the introduction of technology makes 87% of students more likely to attend class and 72% of them more likely to participate.

Augmented and virtual reality are seeing more prominent utilization in the classroom and educational settings. The format and even the location of the learning process could be transformed through AR in the years to come. Keeping in mind that 71% of people aged 16 to 24 in the US have a smartphone, AR could be the next big thing in education.

Let’s explore educational uses of the AR technology in detail.

Augmented Reality Classrooms

One of the simplest AR uses in education is its introduction in the traditional classroom.

Supporting textbook materials with AR examples adds another dimension to the learning process – a process that will become a hybrid of the traditional approach and innovative practical illustrations of complicated concepts.

Here’s a simple example of how AR could be utilized in the classroom. By scanning the covers of textbooks, students get a short description of what they’re about. Thus, smarter choices can be made about the selection of learning materials that will be most suited to the task at hand.

4D augmented reality flashcards are also in existence already. Dinosaur 4D+ by Octagon Studio is a set of AR flashcards that give students a better idea about what dinosaurs have looked like that simultaneously provide information about their habitats, biology, and the origin of dinosaurs.

Augmented reality can make the educational experience fun for a young and restless group of people who have gotten used to visual stimulation and interactivity. Apps and AR resources are already being used in the classroom (successfully), and chances are that the scope of application will expand even further as more AR developers take on the task.

AR-Enabled Worksheets and the Educational Process at Home

Augmented reality can also help students handle their homework and assignments better when they’re not interacting with an educator.

In the very near future, teachers could start providing their students with AR-enabled worksheets. The aim of these study aids would be to encourage students to explore educational content at their own time.

Printable AR worksheets are already being tested out in an array of educational institutions. The International Society for Technological Education provides support and guides on the creation of such learning materials.

Kids and teens rarely leave their phones. This fact can be harnessed to promote learning in a way that will appeal to contemporary students.

Augmented reality can make images and information “pop out” of a textbook or a worksheet. It puts emphasis on the most important concepts and it also breaks the boundaries of textbook learning that’s perceived as mundane and tedious by many students.

Once textbook materials and apps are chosen for the purpose, the implementation of AR technology in the learning process will become simple and easy. This is one of the reasons why technology is preferred over virtual reality developments. While VR necessitates the use of a headset, AR needs solely an app and a smartphone to bring educational concepts to life.

A Higher Level of Safety: The AR Lab

Lab experiments and demonstrations are undoubtedly one of the most effective practical options for bringing challenging concepts to reality. Due to budget limitations, available equipment or safety hazards, however, many schools limit the scope of practical demonstrations that students are exposed to.

This is another fact that’s beginning to change through the adoption of AR technology. The number of experiments and demonstrations students can witness is going to grow. In fact, such educational tools are already available.

Anatomy 4D is an excellent example of such AR development. When printed targets are scanned, students see a 3D model of the human body that can be interacted with. Experience Chemistry is another similar development. It enables virtual reactions to take place as students progress through different levels and learn about chemical elements.

Through AR, students can also inquire more knowledge about the safety procedures to follow in a lab and the potential hazards to be aware of. Such demonstrations are much more engaging than a standard safety tutorial, which is why young people could be expected to remember the protocols better.

Students and Teachers Taking Control of the Educational Process

The ultimate goal of technology being introduced in the classroom is personalization. Students can explore the lessons and the concepts that they need to review and they can go through the AR demonstration at their own pace.

The next step would obviously be the creation of personalized learning materials by both students and teachers.

AR apps like HP Reveal simplify the process of creating your own augmented reality. An image that a student or a teacher shoots can be linked to online content that appears in a floating window whenever the respective image is scanned.

Metaverse and Traces are examples of similar AR apps. They allow for the creation of place-based AR information pop-ups. Just imagine how useful and fun these could be during a field trip. Teachers can easily create content for the individual needs of different students by relying on such apps. The ready availability and cost-efficiency of such solutions will obviously increase their propagation in the near future.

Teachers can come up with quests, interactive puzzles, and quizzes for their students, making discovery and learning much more exciting. When in need, they may develop special content for groups of students or individuals in need of a more thorough or specific approach. Ultimately, the effectiveness of the learning process will increase because students will receive the special attention they may need to move forward with a certain subject or concept.

There are many other ways in which AR can be utilized in schools, universities, and e-learning. AR could work with other technologies like VR to create something known as mixed reality. The real world is only a starting point from which exploration begins. The sky is the limit, both when it comes to topics that can be explored in AR settings and the demonstrations or knowledge presentations that can be crafted through the use of the technology.

+2 votes

According to a study by KPMG in India and Google in May 2017, Internet and smartphone penetration in India has been growing exponentially, with the number of internet and smartphone users expected to rise to 735 million and 470 million, respectively, by 2021.

The rapidly increasing access to technology has transformed the framework of education, especially in the last decade.

As such, technology is the biggest factor impacting Indian education now, with digital content and classrooms, online assessments and cloud-based platforms augmenting the academic and administrative processes of the K-12 sector.

The dynamic nature of technology development entails drastic changes in the modes of instruction, assessment systems, and even the physical makeup of the classrooms in short intervals of time.

Education becomes a more creative process with innovation in all these areas and evolves to cater to the changing requirements of future citizen and society.

The education landscape of India is changing year by year, but some of the current trends are speculated to continue their impact in the coming years owing to further developments in these fields.

According to Beas Dev Ralhan, CEO at Next Education, India's only end-to-end education solutions provider, integration of technology in education will continue at a fast pace throughout the country, promoted by the formulation of government policies such as the one against overweight school bags.

These moves have facilitated the popularity of new-age pedagogies, empowering students with self-learning abilities through e-learning tools, as well as the adoption of experiential learning solutions for a holistic learning experience.

Experiential learning techniques, the use of artificial intelligence in education, and personalised

learning techniques are some of the major edtech trends which will continue to revolutionise the Indian education system in 2019 as well.

 

Experiential learning techniques

Experiential learning is a method of learning by doing in which learners engage in direct experiences that connect with an area that they intend to develop.

Learners are actively involved in defining problems, asking questions, experimenting, analysing results and constructing meaning.

It blends conceptual learning, hands-on activities, strategic planning, collaborative efforts and self-evaluative measures to foster all-around competence.

Experiential learning is being implemented in India in the form of virtual labs, social media platforms, virtual and augmented reality tools, and gamification of learning.

Virtual and augmented reality helps in creating an immersive, real-life experience in classroom learning via graphical simulations.

Gamification of learning is an effective pedagogy which maximises student motivation and engagement by integrating game elements in learning environments.

Virtual labs are interactive environments for creating and conducting simulated experiments based on real-world phenomena so that students can interact with an experimental apparatus or other activity via a computer interface.

This eliminates the problem of accessibility as well as the lack of physical infrastructures for lab-based learning, especially in science subjects.

Social media can be used as a platform for developing 21st-century skills such as communication, collaboration, and creativity.

Artificial intelligence and personalised learning

Artificial intelligence is the ability of computers to mimic human cognitive functions such as learning and analysing.

AI has made considerable inroads in various fields of academia across the world, such as administration, learning, tutoring, grading, and assessments, and India, as one of the leading developing nations, is no exception.

By coupling it with data analytics, it has been possible to create adaptive learning technology, a tech-mediated way of providing every learner personalised courses based on their ability and performance.

While such technology does not aim to replace teachers, it facilitates students in managing their own learning.

One of the key challenges faced in the education sector in India is that the assessments are not streamlined across institutions. Leading experts often question whether we are truly measuring the relevant competencies of a student.

This is especially important for teachers, as they need to be aware of their students' academic interests and abilities. In order to meet this challenge, computerised adaptive tests are the best solution.

Another challenge is the 'one-size-fits-all' method of teaching because no two students learn the same way; their learning pace and style vary.

Personalised learning based on human resources is difficult to achieve in India with its high pupil-teacher ratio and lack of adequate financial resources. AI-based learning solutions can solve this problem and personalise education in India successfully.

How Next Education is helping usher in new Edtech trends

Next Education offers experiential learning with its NextLab solutions for English, Maths, Science and Robotics. It has also launched adaptive assessments for CBSE Maths and Science, and are working on similar assessments for other subjects and boards.

Apart from these, its award-winning in-house content, consisting of digital books and HD animated videos available on LearnNext and TeachNext@Home solutions, allows students to independently bridge the gaps in their learning.

In addition, the online Q&A forum for doubt clarification, practice papers and solved NCERT papers for more practice, IIT foundation courses for future attempts in medical or engineering exams and Science resource kits help provide an all-around learning opportunity to learners.

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